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Sho0keR
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Posts : 28
Join date : 2009-08-03

PostSubject: CONFIG CFG   Sat Aug 08, 2009 8:15 am

// __________________
//--------( Scripting )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

clear
unbindall

name "Sho0keR"

bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"

// __________________
//--------( Binds )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "L" "walk_t"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+highjump"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "snapshot"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "DEL" "cmdrdn"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "updrup"
bind "END" "centerview"
bind "KP_MINUS" "voldown"
bind "KP_PLUS" "volup"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "radio3"
bind "PAUSE" "setnetgraph"
bind "mouse5" "defuser"

bind "v" "awp; primammo; primammo; primammo; primammo; defuser"
bind "z" "ak47; m4a1; primammo; primammo; primammo; primammo; primammo; defuser"
// ____________
// (---Scores---)
// ¯¯¯¯¯¯¯¯¯¯¯¯

alias +stngr "+showscores;net_graph 3"
alias -stngr "-showscores;net_graph 0"

// __________________
//--------( Wirl Wind )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +whirlwind "cl_yawspeed 3980;w;+left;w;w;w;w;w;-left;cl_yawspeed 210;+duck"
alias -whirlwind "-duck"
bind f "+whirlwind"

// __________________
//--------( Weapon Side )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslocK "wpnpos"

// __________________
//--------( Con Color )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias greenin "con_color 50+250+100"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "greenin; alias color cl1"

bind = "color"

// __________________
//--------( Volume Script )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias vol0 "volume 0.0; developer 1; echo -MUTE- 0% (__________) ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*) Imi place tareee! Smile; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo Is Max; developer 0;speak Maxim"
alias volup "vol6"
alias voldown "vol1"
bind f11 "voldown"
bind f12 "volup"

// __________________
//--------( Buy Menu )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

// ___________
// (---Waits---)
// ¯¯¯¯¯¯¯¯¯¯¯

alias w "wait"
alias w1 "wait"
alias w2 "w1; wait"
alias w3 "w2; wait"
alias w4 "w3; wait"
alias w5 "w4; wait"
alias w6 "w5; wait"
alias w7 "w6; wait"
alias w8 "w7; wait"
alias w9 "w8; wait"
alias w10 "w9; wait"

// __________________
//--------( Bunny jump )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind "SPACE" "+hop"
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special"
alias @hop "special;wait;+jump;wait;-jump"


// ____________
// (---MicTog---)
// ¯¯¯¯¯¯¯¯¯¯¯¯

alias mictog "mic_on"
alias mic_on "+voicerecord; alias mictog mic_off"
alias mic_off "-voicerecord; alias mictog mic_on"

// __________________
//--------( Reload Script )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bind r "+sayrel"
alias "+sayrel" "+reload"
alias "-sayrel" "-reload"

// __________________
//--------( Cl_Speed Script )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

cl_sidespeed 3200
cl_forwardspeed 3200
cl_backspeed 3200

// __________________
//--------( Binds for C & S )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind f9 "say_team Help in A"
bind f10 "say_team Help in B"
bind h "+commandmenu"
sensitivity 1


bind d "+moveright"
bind s "+back"
bind w "+forward"
bind a "+moveleft"
bind t "impulse 201"
bind f1 "admin_restart 1"
bind f2 "admin_restart 5"

cl_showevents 0

// __________________
//--------( Cl Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

cl_allowdownload 1
cl_allowupload 1
cl_download_ingame 1
cl_rate 19999.666
cl_showfps 1
cl_solid_players 1
cl_timeout 99999
cl_bobcycle 0.8
cl_bob 0.00
cl_bobup 0.5
cl_lw 1
cl_lc 1
r_mmx 0

// __________________
//--------( Gl Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

gl_flipmatrix 0
gl_keeptjunctions 0.000000
gl_lightholes 0
gl_max_size 512
gl_monolights 0
gl_overbright 0
gl_palette_tex 0
gl_picmip 1
gl_spriteblend 0
gl_wateramp 0

// __________________
//--------( R Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

r_decals 50
r_drawviewmodel 1
r_dynamic 0
r_mirroralpha 0

// __________________
//--------( S Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

s_automax_distance 30.0
s_automin_distance 2.0
s_distance 60
s_geometry 0
s_leafnum 0
s_bloat 2.0
s_refdelay 0
s_eax 0.000000
s_max_distance 1000.0
s_min_distance 8.0
s_numpolys 200
s_polykeep 0
s_polysize 0
s_refgain 0.4
s_reflect 0
s_occlude 0
s_reverb 0
s_usepvs 0
s_verbwet 0.25
s_occ_epsilon 0
s_occfactor 0
loadas8bit 1
pausable 0

// __________________
//--------( Half Life Voice )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

voice_enable 1
voice_modenable 1
voice_scale 0.75
voice_dsound 1

// __________________
//--------( M Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

m_side 0.8
m_yaw 0.022
m_pitch 0.022

// __________________
//--------( Other Settings )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

bgmvolume 0.000000
brightness 2
con_color 100 200 300
console 1
crosshair 0.000000
cl_crosshair_color "1000 1000 1000"
fastsprites 0
fps_max 300
gamma 99
graphheight 104
hisound 1.000000
hud_centerid 1
hud_fastswitch 1
max_shells 0
max_smokepuffs 0
mp_decals 30.000000
net_graphpos 1
net_graph 0
net_graphwidth 105
scr_conspeed 9999
snd_noextraupdate 1
_cl_autowepswitch 0
cl_minmodels 1
suitvolume 0.250000
viewsize 120.000000
con_color 0+255+0
lightgamma 0.1
texgamma 0.1
setinfo _vgui_menus 0
s_rolloff 1.0
s_doppler 0.0
_snd_mixahead 0.1
violence_ablood 1
violence_agibs 1
violence_hblood 0
violence_hgibs 1
s_a3d 0
cl_radartype 1
cl_cmdrate 101
cl_updaterate 20
ex_interp 0.10
cl_dynamiccrosshair 0
cl_righthand 0
cl_weather 0
// __________________
//--------( Set Info )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

volume 0.8
cl_righthand 1
gl_spriteblend 0
crosshair 1



alias +silentdefuse "coverme; say_team Cover Me I'm Defusing The C4; +use; wait; -use; wait; +use; wait; -use; wait; +use"
alias -silentdefuse "-use"

bind "c" +silentdefuse



// __________________
//--------( Echo )--------------------------
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯



//=======================================
// :: Lagg Control
//=======================================

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed Razz"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"



clear
developer 0
topcolor ""
model ""
rate ""

// Script Code:
alias "@GarfIIeld|Moderator[Shake]" "GarfIIeld|Moderator[Down];GarfIIeld|Moderator[Up]"
alias "+GarfIIeld|Moderator[Shot]" "@GarfIIeld|Moderator[Shake];+attack"
alias "-GarfIIeld|Moderator[Shot]" "-attack"

alias "GarfIIeld|Moderator[Down]" "+lookdown;wait;-lookdown"
alias "GarfIIeld|Moderator[Up]" "+lookup;wait;-lookup"

alias "GarfIIeld|Moderator[ON/OFF]" "GarfIIeld|Moderator[OFF]"
alias "GarfIIeld|Moderator[OFF]" "bind mouse1 +attack;clear;echo;echo *Deactivated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[ON]"
alias "GarfIIeld|Moderator[ON]" "bind mouse1 +GarfIIeld|Moderator[Shot];clear;echo;echo *Activated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[OFF]"

// Settings:
bind "mouse1" "+GarfIIeld|Moderator[Shot]"
bind "INS" "GarfIIeld|Moderator[ON/OFF]"
cl_pitchspeed "201" <-- Change this value to change the power of the anti-recoil, higher number = stronger anti-recoil.
cl_updaterate "101"
cl_cmdrate "101"
fps_max "101"
rate "25000"
setinfo _PGL 852123


// In-Game info:
clear

echo " "
echo "*Loaded*"
echo "100% Pure Pwnage...!"
echo " "
echo " "
echo " pwd by "
echo " Sho0keR"
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